July 23, 2013 - No Comments!

What Comes After Click: A Crash Course In Tangible User Interfaces

"For three decades, most of us have interacted with computers in exactly the same way: We point with a mouse (or a finger!), click, and watch the screen. In one way, it’s the most outdated element of human computer interaction around. But in another it’s the thing that’s shaped every operating system and device designed since its invention. We’re starting to leave it behind though. Here’s what’s coming next.

Changing an interaction as deeply entrenched as clicking is, well, monumentally challenging. It’s also extremely exciting. It asks us to rethink the way we interact with technology altogether. The catch-all name for this field is tangible (or graspable) user interface design, and we’re hearing about it more and more often. Here’s a simplified version of what our complex future has in store."


Published by: benbrewer in Design, UX

Leave a Reply